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Design: Brian Train
FREIKORPS
is a simulation game depicting a hypothetical invasion of Germany by the
Soviet Union’s “Red Army of Workers and Peasants” in
1920. The game is designed for two players, one representing the irresistible
forces of proletarian
revolution (the Red player), and the other the impervious
alliance of anti-Bolshevist forces that would have been arrayed to oppose
such an invasion (the White player).
The game begins just after the Red player’s forces have won the
Battle for Warsaw in August 1920. Sensing that the time is ripe to “carry
Revolution to the rest of Europe on the points of Red bayonets,”
the leadership of the Soviet Union has decided to seize Berlin, capital
of a Germany in political and economic disarray. However, it is already
mid-summer and the Soviet Union cannot sustain a military effort of this
size past the onset of bad weather at the end of October. The Red player
has just ten weeks to change the course of world history.
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